It would function a lot like MyPlayer already does, except you would be in control of multiple players (whoever you managed to sign) and your performance with them in key games over the course of the year would define the success of their, and therefore your, careers. The first part of this is probably less feasible than the second, but it would be a great addition to 2k’s game modes. The possibilities are endless and I know that I personally would play it for at least a few months more just to jaw at refs and pants Paul Pierce whenever I felt like it.
It would be completely and thoroughly abused, of course, but that’s exactly why it would be great. They would also give a more defined use for the emotion rating that doesn’t really seem to affect much right now. It would be simple to implement, have it based on context, with instances like fast breaks and charges/blocks giving the best chance to trigger them. If it were possible, though, this would be the year to do it. They’re a big part of the real-life game and extremely entertaining, but they’ll never find their way into an edition of NBA 2K. Unfortunately, none on this list are in the game. That being said, there are always some things we’d all love to see make it into the game. Building on the success of their MyPlayer game mode with a new M圜areer mode, introducing an Ultimate Team style MyTeam mode, and continuing to incorporate basketball legends into this year’s game, is 2K poised to dominate yet another year of sports video gaming. This year’s edition, NBA 2K13, looks to be one of the best editions yet. It amps us up to see the new crop of rookies and gives us the first shot at dominating with Dwight in a Lakers uniform. It’s not always perfect, but we love it nonetheless.
The NBA 2K franchise has been the perfect supplement to the basketball fandom experience for many people for quite some time now. Click here for all of our coverage of NBA 2K13